Thursday, November 29, 2012

Smite - Patch Notes - Dec 3, 2012


PRELIMINARY SMITE PATCH NOTES - NOV 30, 2012 RELEASE

New Gamemode: Domination

Several Obelisks of Power have appeared in Egypt. Control them to gain victory.
Average game time is around 20 minutes.
Match Objectives:
There are three control points.
Each team starts with 400 tickets.
Enemy tickets are reduced when your side controls two of the three points, as well as for each enemy kill.
Reduce the enemy team to zero tickets to win the match.
Other Info:
You start at level three with 1500 gold.
Neutral camps provide buffs but do not deduct tickets.
Your team respawns together in waves.
You will earn normal match rewards. Note that Domination has its own first win of the day bonus.

Friday, November 16, 2012

Smite - Patch Notes - Nov 16th 2012


New God: BACCHUS

(PASSIVE) Drunk-O-Meter
Bacchus loves the drink and as Bacchus drinks from his jug, he becomes more intoxicated. When he is Tipsy, he takes 5% less damage and gains +20 Physical Power. When he is Smashed, he takes 10% less damage and gains +40 Physical Power.

Chug
Bacchus takes a drink from his jug, filling his Drunk-O-Meter 22/28/34/40/46% and giving him a 10/15/20/25/30 physical power buff for 6s. Bacchus celebrates when he kills an enemy god, giving him 10% on his meter. Cost - 50/80/110/140/170 mana. Cooldown - 15s.

Belly Flop
Bacchus jumps into the air and, not so gracefully, comes slamming to the ground belly first, knocking all enemies into the air and dealing 90/130/170/210/250 (+70% of your magical power) magical damage. If he was Tipsy, all enemies are also slowed by 30% for 3s after they land. Cost - 70/75/80/85/90 mana. Cooldown - 16s.

Belch of the Gods
Bacchus lets out an obnoxiously loud belch, doing 20/35/50/65/80 (+15% of your magical power) magical damage every .5s for 2s. If you are Tipsy, enemies are stunned for 1s and their healing is debuffed by 50% for 3s at the end of the channel. Cost - 70/75/80/85/90 mana. Cooldown - 14s.

Intoxicate
Bacchus smashes his jug of wine on the ground, intoxicating all nearby enemies, doing 250/325/400/475/550 (+70% of your magical power) magical damage and slowing them by 20% for 8s. If he is Smashed, Bacchus also gains 35/50/65/80/95 physical power because of his anger over his lost wine! Cost - 95 mana. Cooldown - 90s.

Monday, November 12, 2012

Smite - Aegis Amulet and Ares

Today I uploaded a video of myself playing Thor in arena with 4 of my friends. The focus of the video was the Ares/Ao Kuang/He Bo combination that my team ran with and how that worked out against a team who didn't buy the Aegis Amulet. It obviously resulted in the Kuang getting two Quadra kills, a triple, and a few doubles with the He Bo also getting a couple of doubles. In the video I shortly talked about how I disagree with Aegis Amulet breaking No Escape and I want to go into a little more detail here.

Saturday, November 3, 2012

Smite - New Arena Game Mode

Yesterday, Hi-rez Studios, the creators of Global Agenda, Tribes: Ascend, and Smite released a rather large game changing patch for Smite. The patch included a new god, the Norse Trickster God, Loki, a reworking of the ability item system, and a new game mode. This new game mode is called Arena and is taking the focus on player vs player combat to a new extreme.

An Overview of the Smite Arena